Writing your name with a robot

Author: Julian Angel
Summary of the Activity Plan

This workshop aims to introduce participants into robotics. To achieve this a first brainstorming activity is done to break the stereotype of robotics. Once the discussion is over, participants start working in the challenge to write their names using robots. To do this, they have to design and create a mechanism that they are going to attach to the robot. If there is enough time, then they need to update the mechanism to not make a constant line. In my case, I am using Thymio II, so this would require collaboration within two groups.

Type of Activity: Workshop Curriculum Aligned: Not aligned
Subject:
  • Information Technology
  • Technology
Curriculum and Country:
Language: English
Domains
Science: 0
Business: 0
Technology: 10
Engineering: 3
Mathematics: 2
Arts: 0
Societal Issues: 0
Life Skills: 0
OBJECTIVES AND SKILLS

Subject Related:

No Subject Related Items

Skills Learning Outcomes:

  • Students will be able to make the robot move forward/backward
  • Skills to be fostered:

  • Students will understand what a robot is really is
  • Skills to be fostered:

  • Students will be able to make the to turn right/left
  • Skills to be fostered:

    ARTIFACTS

    Digital artifacts:

    Robotic artifacts:

    WHO? WHERE? HOW LONG?

    Gender: both

    Age Group: 7 - 18 Years

    Class Size: large

    (Ideal) Group Size: 2

    (Ideal) Grouping Suggestions:

    Special needs and abilities:

    Environment: lab

    Style of room: computer lab with fixed tables, organized in rows

    Sessions: 1

    Session Duration: 4h00

    Total Duration: 4h00

    INTERACTIONS

    Actions:

      No actions

    Relationships:

      No relationships

    Roles in the group:

      No roles

    Support by the tutor(s):

      No support
    TECHNOLOGY
    Technology Used:
    • Dash & Dot
    • Robotic Dreams
    • MOSS
    • LEGO Mindstorms

    Price per Kit: €101 - €150

    Technology Needed: Computers

    LEARNING AND TEACHING

    Teaching Methods:

    No Teaching Methods
    HOW TO
    a
    Description: b
    Duration: 120 minutes
    Type: Introductory
    Orchestration:
    Teaching Methods:
    Subject Related:
    Skills Learning Outcomes: Students will be able to make the robot move forward/backward , Students will understand what a robot is really is , Students will be able to make the to turn right/left
    Play the robot
    Description: c
    Duration: 1 minutes
    Type: Introductory
    Orchestration:
    Teaching Methods:
    Subject Related:
    Skills Learning Outcomes: Students will be able to make the robot move forward/backward , Students will understand what a robot is really is , Students will be able to make the to turn right/left
    Play the robot
    Description:
    Duration: 1 minutes
    Type: Introductory
    Orchestration:
    Teaching Methods:
    Subject Related:
    Skills Learning Outcomes: Students will be able to make the robot move forward/backward , Students will understand what a robot is really is , Students will be able to make the to turn right/left
    ASSESSMENTS

    b: c

    ATTACHMENTS / SUPPORTING MATERIALS
    FEEDBACK
    Testing
    Interested moments: GTte
    How did you react?: ere
    Unexpected moments:
    How did you react?:
    Evidences of student learning:
    Evidence files:
    Possible changes:
    Views: 561
    Author: Julian Angel
    Where does this fit in the ER4STEM Framework?